Barbatus Lusan grew up wealthy, trained at the College of Jesters in acting, rhetoric, and performance — and murdered his closest friend over a woman's heart. He has been running from that night ever since.
Under borrowed names he worked farms, apprenticed with craftsmen, and tried to build a quiet life — until suspicion, bounty hunters, or his own recklessness burned each one down. One betrayal cut deepest: a woman he loved turned out to be the hunter on his trail.
Deep in the mountains he found a dead hermit that nobody cared about — and understood that the world forgets its fringes. He crafted a role from the corpse of that idea: Vultur, a savage mountain dweller who had never known civilization. The disguise has become the man.
In a hidden cave he keeps his one treasure: weathered plays by Guar, Royal Playwright of Althas. From them he conjures company — debates with Lord Endafen, laughter with Garnax the Foolish Bard, arguments with the cruel Captain Crow. Whether they are memory or madness is a question he avoids.
He fights with a whipsword and a grappler, moves like a wild animal, and carries iron-rich mountain mud on his skin like warpaint. On stage he was charming. In the wilds he is feared. He is learning — painfully — which role the party will let him keep.
Warrior subclass. Rolls with Hope bank Slayer Dice instead of gaining Hope — spend them on attack and damage.
SubclassBlade ability — the whipsword turns the space around him into a storm.
Domain CardBone ability — fifteen years of being hunted taught him to read danger early.
Domain CardFaerie heritage. Once per session, spend Hope to reroll the Duality Dice for himself or an ally.
Ancestry FeatureRidgeborne community. Advantage on treacherous climbs, harsh navigation, survival knowledge.
Community FeatureExperience (+2). Fifteen years of never breaking character, on stage or off.
Experience